Jump to content

Snow Bros.

From Wikipedia, the free encyclopedia

Snow Bros.
Developer(s)Toaplan
Publisher(s)
Composer(s)Osamu Ōta
SeriesSnow Bros.
Platform(s)Android, Arcade, Game Boy, iOS, Nintendo Entertainment System, Mega Drive
Release
  • JP: April 1990
  • NA: May 1990
  • EU: 1990
Genre(s)Platform
Mode(s)Single-player, multiplayer

Snow Bros.[a] is a 1990 platform arcade video game originally developed by Toaplan first published in Japan, then in North America by Romstar and later in Europe. Starring the eponymous snowmen twins Nick and Tom, players are tasked with travelling through 50 stages, throwing and building snowballs, jumping on and off platforms to navigate level obstacles while dodging and defeating monsters in order to rescue the princesses Puripuri and Puchipuchi from captivity.[1] Although first launched in arcades, the game was later ported across multiple platforms, each one being created by different third-party developers and featuring several changes or additions compared with the original version. Conversions for various microcomputers were in development but none were officially released to the public.

Snow Bros. was met with mostly positive reception from critics and players alike, earning an award from Gamest magazine and gaining a cult following since its initial release. In 1994, a sequel titled Snow Bros. 2: With New Elves was released by Hanafram, serving as the last game by Toaplan prior to their closure. The rights to the title are owned by Tatsujin, a Japanese company formed by Masahiro Yuge. A modernized version of the game titled Snow Bros Special was developed by CRT Games and published by Daewon Media Game Lab and Clear River Games for Nintendo Switch, and was released on May 19, 2022.

Gameplay

[edit]
Arcade version screenshot

Snow Bros. is a platform game reminiscent of Bubble Bobble and Tumblepop, where players assume the role of snowmen twins Nick (P1) and Tom (P2) through 50 increasingly difficult stages, each with a boss at every tenth stage that must be fought before progressing any further, in an effort to rescue twin princesses Puripuri and Puchipuchi from captivity as the main objective.[1][2][3][4] The plot summary of Snow Bros. varies between each region and version.[2][3][4][5] In the NES port, King Scorch cursed princes Nick and Tom by turning them into snowmen, while he also captured the princess twins Teri and Tina, leading the brothers to defeat the king to save their land.

Each player can throw snow at enemies until each one is completely covered and turns into a snowball, however partially covered enemies in snow cannot move until they shake it off.[1][2][3][4] Once an enemy has been turned into a snowball, players can roll or throw the snowball, which will rebound off of walls until eventually shattering against a wall.[1][2][3][4] Any enemies the snowball rolls into are eliminated and other stationary snowballs start rolling when the rolling snowball touches them.[1][2][3][4] If players manage to take out all enemies by kicking one snowball (this one snowball may be used to make others bounce around as well and increase the chances to pull this trick off), bonus money will fall from the sky.[2][3][4] If the player takes too much time to complete a level, an evil pumpkin head will come and try to kill the players. It is invincible but can be stunned and sent to appear elsewhere in the level with snowballs or snow shots.[1][2][3][4] The evil pumpkin head will eventually spawn ghosts that travel freely through the level and seek the player character. These ghosts cannot be killed or stunned and players must avoid them while killing the rest of the enemies.[1][2][3][4]

When players bowl an enemy over, it may drop a potion item. The color of said potions lets players know what power-up it is:[1][2][3][4] the red potion increases speed, blue increases the amount of snow thrown to cover enemies in snow easier, yellow increases the distance that snow can be thrown, while green causes the snowmen to inflate like a balloon while having the ability to fly around the screen and knock out enemies for a limited period of time. The game hosts a number of hidden bonus secrets to be found, which are crucial for reaching high-scores to obtain extra lives.[2][3][4] If a single player is downed, their character is immediately respawned at the location they start at on every stage. Getting hit by enemy fire will result in losing a life, as well as a penalty of decreasing the characters' firepower and speed to his original state and once all lives are lost, the game is over unless the players insert more credits into the arcade machine to continue playing.

Development

[edit]

Amiga version

[edit]
Snow Bros. was converted for the Amiga by Ocean France immediately after porting work on Pang was completed in 1990.

Snow Bros. for the Amiga was created by Ocean France, the French division of publisher Ocean Software that previously worked on other conversions such as Pang and Rainbow Islands: The Story of Bubble Bobble 2, with Marc Djan managing its development.[6][7][8][9] Ocean Software acquired the license after the European Computer Entertainment Show in September 1990 while work on the port immediately began as soon as programmer Pierre Adane finished his task of converting Pang.[10]

Despite receiving almost no support from Toaplan, the team at Ocean France wanted the Amiga port of Snow Bros. to be as close as possible to the arcade original, playing the coin-op machine from start to finish while using it as reference when taking notes about certain elements such as animations, graphic techniques and enemy AI.[10] Work on the conversion was primarily done on Amiga and Atari ST-based systems, while custom software was written to animate sprites and build stages as a jigsaw puzzle using low memory, which allowed an easier coding process to implement every element from the arcade version like hidden bonus secrets.[10] Artists Philippe and Lionel Dessoly, as well as Francis Fournier adapted the arcade artwork for the conversion, using a ST set-up for maps and sprites, while Pierre Loriaux was responsible for sound design.[10][11]

The crew also included new additions such as cutscenes between stages and Adane was also able to replicate the original gameplay speed, though alterations had to be made to make the game more playable.[10][12] Adane said that co-op play was removed in order to maintain a stable frame rate during gameplay, which was deemed by Djan as "probably the most important factor".[10][12][13]

Release

[edit]

Snow Bros. was first released for arcades in April 1990, in Japan by Toaplan[14][15][16] and North America by Romstar,[17] and later in Europe the same year.[18] The game ran on a proprietary arcade board manufactured by Toaplan, which was notable for its small size.[19][20] The soundtrack was composed by Osamu Ōta.[21] The same year on 21 October, an album containing music from the title and Out Zone was co-published exclusively in Japan by Scitron and Pony Canyon, featuring an arranged soundtrack composed by Ōta.[21]

Ports

[edit]

The Game Boy conversion, titled Snow Bros. Jr., was developed by Dual and first released in Japan by Naxat Soft on 24 May 1991 and later in North America by Capcom in January 1992.[22][23][24] It is single-player only and changes the story to compensate for this by having one of the titular snowmen twins be kidnapped while the other sets out to rescue him.[2] Several other aspects of the game were changed due to the technical restrictions of the Game Boy, such as bosses that originally fought in pairs in the arcade version now fight alone and potions are now given different shape due to the lack of color display on the original Game Boy. The Game Boy version also adds an extra set of 10 levels after the 50 levels adapted from the arcade version are cleared.

The Nintendo Entertainment System version, titled Snow Brothers in western regions, was developed by Soft House and first released in North America by Capcom in November 1991, then in Japan on December of the same year by Toaplan as well as in Europe.[25][26][27] It features a new story sequence at the beginning which depicts an origin story unique to this version in which Nick and Tom are established to be human princes who were cursed into becoming snowmen by an evil demon named King Scorch.[3]

The Sega Mega Drive version was released only in Japan by Tengen on 28 May 1993 and the only console version of the game to be developed by Toaplan.[28] It features a new opening story sequence at the start of the game, as well as 20 additional levels set after the original 50 levels, in which the player switches controls from Nick and Tom to the twin princesses Puripuri and Puchipuchi after the snowmen twins themselves get kidnapped by a new adversary. The Mega Drive version is included on both the Japanese and Asian versions of the Sega Genesis Mini.[29]

ISAC Entertainment released an enhanced version of Snow Bros. for iOS and Android mobile devices in 2012. Snow Bros. was included as part of the Toaplan Arcade 1 compilation for Evercade.[30]

Cancelled ports

[edit]

Ocean France had plans to develop Snow Bros. for various microcomputer and console platforms such as the Amstrad GX4000, Amiga, Atari ST, Commodore 64 and ZX Spectrum in 1991 but none of these conversions were officially released by Ocean Software.[6][7][8][12] Like the Game Boy port, the Amiga version lacks multiplayer functionality due to gameplay reasons.[8][13] A ROM image of the Amiga version was leaked online in 2006.[31] A PC Engine Super CD-ROM² version was also planned but never released.[32]

Reception

[edit]
Reception
Review scores
Publication Scores
GB NES AGA SMD
ACE 800/1000[33]
ASM 8/12[34]
AllGame [35]
Beep! Mega Drive 23/40[36]
CVG 90%[37]
EGM 26/40[38]
Famitsu 23/40[39] 24/40[40] 23/40[41]
GamePro 19/25[42]
Génération 4 90%[43] 91%[44]
Hippon Super! 60/100[45]
Hobby Consolas 84/100[46]
Joypad 93%[47]
Joystick 93%[48] 92%[49]
Mean Machines 79%[50]
Mean Machines Sega 83/100[51]
MDAG 59%[52]
MegaTech 86%[53]
Nintendo Power 12.8/20[54]
Play Time 32%[55]
Power Unlimited 72/100[56]
Sega Force Mega 91/100[57]
Sega Pro 79%[58]
Sega Zone 51/100[59]
Super Game 70/100[60]
Superjuegos 77,8/100[61]
Video Games 75%[62]
Awards
Publication(s) Award(s)
Gamest Mook (1998) Annual Hit Game 48th[63]

RePlay reported Snow Bros. to be the eleventh most popular arcade game at the time.[64] Game Machine also listed the title on their 15 June 1990 issue as being the eleventh most popular arcade game in Japan at the time.[65] Donn Nauert of VideoGames & Computer Entertainment gave a positive outlook to the arcade version.[66] In the September 1990 issue of Japanese publication Micom BASIC Magazine, the game was ranked on the number eight spot in popularity.[67] Den of Geek noted it to be one of the titles from Toaplan in which the company pursued other game genres besides their shoot 'em up endeavors.[68] The arcade original has gained a cult following since its release.[8]

The Game Boy port was met with positive reception from critics. Fan reception was positive: in a poll taken by Family Computer Magazine, it received a score of 19.7 out of 30, indicating a popular following.[69]

The NES conversion was also met with positive reception from reviewers. Fan reception was also positive: garnering a score of 19.7 out of 30, indicating a popular following.[69]

The Amiga version of Snow Bros. was met with positive reception from critics prior to its cancellation.[70]

Legacy

[edit]

A sequel, titled Snow Bros. 2: With New Elves (known in Japan as Otenki Paradise: Snow Bros. 2) was launched in 1994 and served as the final arcade project developed by Toaplan, as the company filed for bankruptcy during the game's release.[25][68][71][72][73] A game of a similar style titled Nightmare in the Dark was developed in 2000 by AM Factory and published by Eleven/Gavaking and SNK for the Neo Geo MVS.[74]

In 2002, a Mexican company known as Syrmex Electronics created a hack of the original Snow Bros. running on similar hardware called Snow Brothers 3: Magical Adventure, replacing Nick and Tom with soccer players who shoot soccer balls instead of snowballs, while featuring levels similar to those of the original despite new graphics and artwork added to the levels' backgrounds. It was the only game developed by Syrmex.[75][76]

In more recent years, the rights to Snow Bros., its successor and many other IPs from Toaplan are now owned by Tatsujin, a company named after Truxton's Japanese title that was founded in 2017 by former Toaplan employee Masahiro Yuge, who are now affiliated with arcade manufacturer exA-Arcadia.[77][78][79][80][81] A revival for Nintendo Switch was developed by CRT Games and released in 2022 by Daewon Media Game Lab (downloads) and Clear River Games (physical copies).[82]

A follow-up to Snow Bros. 2, named Snow Bros. Wonderland, is scheduled for release on November 28, 2024 for PlayStation 4, PlayStation 5 and Nintendo Switch.[83] The game is developed by Tatsujin and published by Clear River Games.[83]

Notes

[edit]
  1. ^ Japanese: スノーブラザーズ, Hepburn: Sunō Burazāzu, lit. "Snow Brothers"

References

[edit]
  1. ^ a b c d e f g h "Arcadias: Snow Bros". Club Nintendo (in Spanish). No. 201. Editorial Televisa. August 2008. pp. 46–47.
  2. ^ a b c d e f g h i j k Snow Brothers instruction booklet (Game Boy, US)
  3. ^ a b c d e f g h i j k Snow Brothers instruction manual (Nintendo Entertainment System, US)
  4. ^ a b c d e f g h i j Snow Bros. (スノーブラザーズ): Nick & Tom manual (Sega Mega Drive, JP)
  5. ^ Snow Bros. arcade flyer (Toaplan, JP)
  6. ^ a b "Previews - Snow Brothers". Génération 4 (in French). No. 30. Computec Media France. February 1991. pp. 52–53.
  7. ^ a b "Preview: Snow Bros - Ocean". Computer and Video Games. No. 114. EMAP. May 1991. pp. 106–107.
  8. ^ a b c d "The Ultimate Autumn Preview - Snow Bros". Amiga Power. No. 18. Future Publishing. October 1992. p. 59.
  9. ^ "An interview with Marc Djan". Codetapper's Amiga Site. Mythic-Beasts. 30 October 2012. Archived from the original on 3 October 2015. Retrieved 17 May 2020.
  10. ^ a b c d e f Merrett, Steve (April 1991). "In Development - Snow Brothers". CU Amiga. No. 14. EMAP. pp. 28–30.
  11. ^ "News Preview: J'Arosse Mon Jeu Tous Les Jours, Il Est Bienot Grand". Joystick (in French). No. 13. Anuman Interactive. February 1991. pp. 30–31.
  12. ^ a b c Lakin, Paul (May 1991). "Under Wraps: A Drop In The Ocean - Snow Brothers". Zero. No. 19. Dennis Publishing. p. 26.
  13. ^ a b "News - Snow Brothers". The One. No. 31. EMAP. April 1991. p. 14.
  14. ^ "極楽VGブラザーズ: 東亜プラン - Yukida•Man". Beep! Mega Drive (in Japanese). No. 7. SoftBank Creative. April 1990. p. 99.
  15. ^ Miki, Koji; Yanma (May 1990). "Super Soft Hot Information: Video Game! - '90 AOUアミューズメント・エキスポ — スノーブラザーズ". Micom BASIC Magazine (in Japanese). No. 95. The Dempa Shimbunsha Corporation. p. 237.
  16. ^ Akagi, Masumi (13 October 2006). 東亜プラン (Toa Plan); Romstar; S (in Japanese) (1st ed.). Amusement News Agency. p. 50. ISBN 978-4990251215. {{cite book}}: |work= ignored (help)
  17. ^ "Machine Catalog: Video Games". RePlay. Vol. 16, no. 1. October 1990. pp. 78–85.
  18. ^ Snow Bros. arcade flyer (Toaplan, EU)
  19. ^ "Snow Bros. - Nick & Tom". arcade-history.com. Archived from the original on 7 October 2018. Retrieved 6 October 2018.
  20. ^ "Toaplan Unique Hardware (Other)". system16.com. Archived from the original on 16 September 2019. Retrieved 6 October 2018.
  21. ^ a b "PCCB-00044 | Out Zone • Snow Bros". vgmdb.net. VGMdb. Archived from the original on 11 January 2017. Retrieved 7 May 2020.
  22. ^ CRV (24 November 2009). "Dual". gdri.smspower.org. Archived from the original on 9 October 2016. Retrieved 18 November 2019.
  23. ^ "GAMEBOY Soft > 1991" (in Japanese). GAME Data Room. Archived from the original on 9 September 2018. Retrieved 6 October 2018.
  24. ^ "Game Boy (original) Games" (PDF). Nintendo. Archived (PDF) from the original on 4 March 2016. Retrieved 6 May 2020.
  25. ^ a b Iona; VHS; K-HEX (June 2009). "東亜プラン FOREVER". Floor 25 (in Japanese). Vol. 9. pp. 1–70. (Translation by Gamengai. Archived 2020-10-10 at the Wayback Machine).
  26. ^ "NES Games" (PDF). Nintendo. Archived (PDF) from the original on 11 June 2014. Retrieved 6 May 2020.
  27. ^ "FAMICOM Soft > 1991" (in Japanese). GAME Data Room. Archived from the original on 20 October 2016. Retrieved 6 October 2018.
  28. ^ "MEGA DRIVE Soft > 1993" (in Japanese). GAME Data Room. Archived from the original on 27 August 2018. Retrieved 6 October 2018.
  29. ^ Cano, Jorge (4 June 2019). "SEGA Mega Drive Mini: Confirmado el listado final de 42 juegos - Se han anunciado las últimas incorporaciones, como Dynamite Headdy, Tetris, Kid Chameleon, Eternal Champions, Columns, Strider, Virtua Fighter 2 y Light Crusader, entre otros". Vandal (in Spanish). El Español. Retrieved 2 January 2020.
  30. ^ McFerran, Damien (31 May 2022). "Evercade Is Getting An "EXP" Upgrade, Complete With Irem And Toaplan Collections". Nintendo Life. Nlife Media. Retrieved 31 May 2022.
  31. ^ "Snow Bros". abime.net. Archived from the original on 17 November 2015. Retrieved 7 May 2020.
  32. ^ "Marukatsu PC Engine - Volume 44 - August 1992 (600DPI)". August 1992.
  33. ^ Whitta, Gary (April 1992). "Screentest - Consoles: Snow Brothers (Gameboy)". ACE. No. 55. EMAP. p. 68.
  34. ^ Alter, Sandra (August–September 1991). "Game•Boy•Corner - Snow Bros". Aktueller Software Markt (in German). No. 55. Tronic Verlag. p. 126.
  35. ^ Sackenheim, Shawn (1998). "Snow Brothers (Nintendo Entertainment System) - Review". AllGame. All Media Network. Archived from the original on 16 November 2014. Retrieved 6 May 2020.
  36. ^ "BEメガドッグレース (Be Mega Dog Race) – スノーブラザーズ". Beep! Mega Drive (in Japanese). No. 45. SoftBank Creative. June 1993. p. 21.
  37. ^ Swan, Rob (August 1991). "Bytesize - Game Boy: Snow Bros Jr". Computer and Video Games. No. 117. EMAP. p. 88.
  38. ^ Harris, Steve; Semrad, Ed; Alessi, Martin; Williams, Ken (October 1991). "Review Crew: Nintendo - Capcom — Snow Brothers". Electronic Gaming Monthly. No. 27. Sendai Publishing. p. 16.
  39. ^ "NEW GAMES CROSS REVIEW: スノーブラザーズ". Famitsu (in Japanese). ASCII Corporation.
  40. ^ "NEW GAMES CROSS REVIEW: スノーブラザーズ". Famitsu (in Japanese). ASCII Corporation.
  41. ^ "NEW GAMES CROSS REVIEW: スノーブラザーズ". Famitsu (in Japanese). No. 233. ASCII Corporation. 4 June 1993. p. 38.
  42. ^ Angel, Earth (November 1991). "Nintendo ProReview: Snow Brothers". GamePro. No. 28. IDG. pp. 24–25.
  43. ^ "Console Test - Game Boy's Games: Snow Brothers". Génération 4 (in French). No. 42. Computec Media France. March 1992. p. 138.
  44. ^ Dumas, Sophie (Summer 1991). "Micro Test - Snow Bros". Génération 4 (in French). No. 35. Computec Media France. p. 60.
  45. ^ "スノーブラザーズ". Hippon Super! (in Japanese). No. 30. Takarajimasha. June 1993. p. 69.
  46. ^ Herranz, Sonia (March 1993). "Lo Más Nuevo - Nintendo: Snow Brothers – Un Día En La Nieve". Hobby Consolas (in Spanish). No. 18. Hobby Press. pp. 116–117.
  47. ^ Seb (January 1992). "Game Boy | Tests: Snow Bros J.R. - Boules de neiges, avalanches et sales bestioles". Joypad (in French). No. 4. Yellow Media. p. 138.
  48. ^ Seb (January 1992). "Console News: Game Boy - Snow Bros". Joystick (in French). No. 23. Sipress. p. 152.
  49. ^ Huyghues-Lacour, Alain (July–August 1991). "Tests: Snow Bros - Fans de Bubble Bobble, cette conversion d'arcade d'Ocean est faite pour vous". Joystick (in French). No. 18. Sipress. pp. 238–239. Archived from the original on 11 November 2017. Retrieved 6 May 2020.
  50. ^ Rignall, Julian; Leadbetter, Richard (August 1991). "Gameboy Review – Snow Bros Jnr". Mean Machines. No. 11. EMAP. p. 67.
  51. ^ Davies, Paul; Swan, Angus (August 1993). "Megadrive Review – Snow Bros Nick & Tom". Mean Machines Sega. No. 10. EMAP. pp. 82–84.
  52. ^ "Review: Snow Bros". Mega Drive Advanced Gaming. No. 13. Maverick Magazines. September 1993. pp. 38–39.
  53. ^ "Review - Snow Bros". MegaTech. No. 19. Maverick Magazines. July 1993. pp. 72–74.
  54. ^ "Now Playing: Snow Bros. - Battle The King's Henchmen". Nintendo Power. No. 30. Nintendo of America. November 1991. p. 85.
  55. ^ Gnad, Stefan (October 1992). "Marios Magic - Snow Brothers (Game Boy)". Play Time (in German). No. 16. CT Computec Verlag GmbH & Co. KG. p. 95.
  56. ^ "Review - Snow Brothers - NES". Power Unlimited (in Dutch). No. 2. VNU Media. 1 September 1993. Archived from the original on 19 October 2003.
  57. ^ Wooding, Paul; Hirschmann, Tim (September 1993). "MD Review: Snow Brothers". Sega Force Mega. No. 2. Impact Magazines. pp. 48–50.
  58. ^ Johnson, Jason (August 1993). "Mega Drive - ProReview: Snow Bros. Nick & Tom". Sega Pro. No. 22. Paragon Publishing. pp. 58–59.
  59. ^ "Review - Mega Drive: Snow Bros". Sega Zone. No. 10. Future Publishing. August 1993. pp. 62–63.
  60. ^ "Saiu No Japão: Snow Bros - 70 fases de diversão para fãs da simplicidade". Super Game (in Portuguese). No. 25. Nova Cultural. August 1993. p. 17.
  61. ^ Iturrioz, Javier (December 1992). "Consola - En pantalla: Snow Brothers - Juega con nieve (Game Boy: arcade)". Superjuegos (in Spanish). No. 8. Grupo Zeta. p. 56.
  62. ^ Heukemes, Frank (September 1993). "Rom Check - Mega Drive: Schneegestöber - Snow Bros". Video Games (in German). No. 22. Future-Verlag. p. 101.
  63. ^ ザ・ベストゲーム2 - アーケードビデオゲーム26年の歴史: ゲーメスト大賞11年史 (in Japanese). Vol. 5 (4th ed.). Shinseisha. 17 January 1998. pp. 18–19. ISBN 9784881994290. {{cite book}}: |work= ignored (help)
  64. ^ "The Player's Choice - Top Games Now in Operation, Based on Earnings-Opinion Poll of Operators: Best Software". RePlay. Vol. 14, no. 9. RePlay Publishing, Inc. June 1990. p. 4.
  65. ^ "Game Machine's Best Hit Games 25 - テーブル型TVゲーム機 (Table Videos)". Game Machine (in Japanese). No. 382. Amusement Press, Inc. 15 June 1990. p. 25.
  66. ^ Nauert, Donn (July 1990). "Destination Arcadia - Snow Brothers: Nick and Tom by Romstar". VideoGames & Computer Entertainment. No. 18. L.F.P., Inc. pp. 94–95.
  67. ^ Yanma (September 1990). "Super Soft Hot Information - Video Game! (ビデオゲーム) - Hot 30". Micom BASIC Magazine (in Japanese). No. 99. The Dempa Shimbunsha Corporation. p. 245.
  68. ^ a b Lambie, Ryan (21 June 2018). "Toaplan: the rise and fall of Japan's greatest shooting game company". Den of Geek. Dennis Publishing. Archived from the original on 21 June 2018. Retrieved 7 May 2020.
  69. ^ a b 超絶 大技林 '98年春版: ファミコン - スノーブラザーズ; ゲームボーイ - スノーブラザーズ (Special) (in Japanese). Vol. 42. Tokuma Shoten Intermedia. 15 April 1998. pp. 68, 489. ASIN B00J16900U. {{cite book}}: |work= ignored (help)
  70. ^ "Game Show: Snow Bros - Ocean". Amiga Magazine (in Italian). No. 25. Gruppo Editoriale Jackson. July 1992. p. 64.
  71. ^ "Be Mega AM Network". Beep! Mega Drive (in Japanese). No. 55. SoftBank Creative. April 1994. pp. 30–31.
  72. ^ "Overseas Readers Column - Toaplan Goes Bust". Game Machine (in Japanese). No. 472. Amusement Press, Inc. 15 May 1994. p. 26.
  73. ^ "東亜プラン シューティングクロニクル 特設ページ". SweepRecord (in Japanese). SuperSweep. 27 October 2011. Archived from the original on 15 February 2020. Retrieved 7 May 2020. (Translation by Shmuplations. Archived 2019-10-02 at the Wayback Machine).
  74. ^ "Dossier: Neo Geo Y SNK — Otros". GamesTech (in Spanish). No. 11. Ares Informática. July 2003. p. 63.
  75. ^ Castro, Emmanuel (8 July 2011). "Retro: Snow Bros. — Recordamos la mítica recreativa de Toaplan". Vandal (in Spanish). El Español. Retrieved 7 May 2020.
  76. ^ Sol, Bruno (17 November 2017). "Retro - Snow Bros: dos héroes bajo cero — Recordamos otro clásico incombustible de los bares y recreativos". Vandal (in Spanish). El Español. Retrieved 7 May 2020.
  77. ^ "ライセンス事業" (in Japanese). TATSUJIN Co., Ltd. 2019. Archived from the original on 25 December 2018. Retrieved 7 May 2020.
  78. ^ Bravo, Roberto (12 September 2018). "Nueva compañía "Tatsujin" asegura tener gran parte de las IPs de la extinta Toaplan" (in Spanish). Gamercafe. Archived from the original on 21 October 2019. Retrieved 7 May 2020.
  79. ^ "Tatsujin". exA-Arcadia. 2019. Archived from the original on 21 October 2019. Retrieved 7 May 2020.
  80. ^ Bravo, Roberto (25 January 2019). "Tatsujin, los dueños de Toaplan, anuncian que están trabajando para exA-Arcadia" (in Spanish). Gamercafe. Archived from the original on 21 October 2019. Retrieved 7 May 2020.
  81. ^ "[JAEPO2019]TATSUJINやナツメアタリの参入が発表されたexA-Arcadia。出展コーナーの模様を紹介". 4Gamer.net (in Japanese). Aetas Inc. 26 January 2019. Archived from the original on 21 October 2019. Retrieved 7 May 2020.
  82. ^ Romano, Sal (16 February 2022). "1990s arcade platformer revival Snow Bros. Special announced for Switch — Due out in 2022". Gematsu. Retrieved 16 February 2022.
  83. ^ a b Handley, Zoey (23 August 2024). "That really bizarre new Snow Bros. sequel has a release date". Destructoid. Retrieved 23 August 2024.
[edit]